My brother and sister-in-law took my father, mother, and me out to dinner and revealed that they were expecting.  Their child is due in August meaning my sister-in-law has been with child for a few months and my parents and I took to learning this differently:

Mom: I thought you had a bit of a glow about you.
Dad: I knew something was up when you said you’d stopped drinking.
Me: I noticed no changes in you that suggested that you were pregnant.
Sister-in-Law: Thank you, Terry.

The mapping competition my TF2 team is rebooting has involved a lot more community involvement this time around.  I was looking for partners and got the creators of  PropHunt, a mod I quite fancy, to get on board as PropHunt is the theme.  This plugin changes the functionality of the game in some interesting ways.  I was somewhat impressed when I found that the creators of the mod were 14 and 16 (sure, they’re programming beyond their age, but I was lighting my house on fire at a collegiate level around that age.)  The savantism of the creators came into sharp focus when I asked them about the next revision to the plugin:

Me: So when’s the next iteration of the plugin due out?
Him: I don’t know.  The last few changes I wanted to make have been very time consuming.
Me: Are you familiar with Cargill’s law?  The first 90% of the project takes 90% of the time, the last 10% takes the remaining 90% of the time.
Him: Makes sense, so what happens to the other 1%?

The children are our future; unless we stop them now.

While at Kirby last week the kids made small shelf units out of excess wood. As I watched small hands struggle to efficiently cut wood and assemble pieces without personal injury that should the Chinese catch up to america’s information economy we could always fight back by harnessing child labor’s hidden adorable side.